io7m
|
single-page
|
multi-page
| archive (
zip
,
signature
)
Glow maps
Glow maps
2. Blender implementation
Previous
Up
Next
1
Overview
1
This document attempts to describe so-called
glow maps
. An extremely simple technique used in various 3D games (notably
Deus Ex: Human Revolution
) to provide dramatic and atmospheric lighting effects.
1.1. Deus Ex
2
The technique is described by first producing the effect in
Blender
, and then recreating the effect with Java and OpenGL.
Previous
Up
Next
Glow maps
Glow maps
2. Blender implementation