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Glow mapsGlow maps2. Blender implementation
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Overview
This document attempts to describe so-called glow maps. An extremely simple technique used in various 3D games (notably Deus Ex: Human Revolution) to provide dramatic and atmospheric lighting effects.
The technique is described by first producing the effect in Blender, and then recreating the effect with Java and OpenGL.

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Glow mapsGlow maps2. Blender implementation